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Re: TURN Touring Car

Posted: Wed Dec 23, 2015 11:48 am
by Trash McNish
Main issue I believe is just the #2 Honda .

Re: TURN Touring Car

Posted: Wed Dec 23, 2015 8:35 pm
by stug77
Their must be a way to either handicap the Honda or balance the other cars closer to the Honda's performance.
Close racing with all competitors is the main goal

Re: TURN Touring Car

Posted: Wed Dec 23, 2015 8:55 pm
by Trash McNish
Just drop the #2 Honda and only use the other one but I regard to tora it's not just the #2 that is mint it's the quality of drivers using it.

Re: TURN - TOURING CAR - FM6

Posted: Wed Dec 23, 2015 10:10 pm
by stug77
The number 5 honda had been banned as it was more overpowered than the number two it was deemed.
Personally I thought they were the same car

Re: TURN - TOURING CAR - FM6

Posted: Thu Dec 24, 2015 1:53 pm
by Trash McNish
Easily fixable Chad knows these cars pretty well tbh.

Re: TURN - TOURING CAR - FM6

Posted: Thu Dec 24, 2015 8:39 pm
by F4H Lightning
The issue is both Hondas are practically stomping the BTCC cars, even after the supposed balancing.

Re: TURN - TOURING CAR - FM6

Posted: Fri Dec 25, 2015 1:50 pm
by LER VisionThing
Chads tunes have them pretty well balanced
really. If anything it was the audi that was a little overpowered but that's been corrected now

Re: TURN - TOURING CAR - FM6

Posted: Sat Dec 26, 2015 12:41 pm
by stug77
In the touring car series currently running it seems that because the Honda favours a certain team they are unwilling to change the build which was one of the main issues

Re: TURN - TOURING CAR - FM6

Posted: Sat Dec 26, 2015 4:16 pm
by Trash McNish
Would that be CQR ?

Re: TURN - TOURING CAR - FM6

Posted: Sat Dec 26, 2015 4:27 pm
by F4H Lightning
Trash McNish wrote:Would that be CQR ?


And F4H. Others running the Honda as well.