When Mitsubishi designed an all-new Lancer, the basis of the Evolution X, they built a healthy dose of pure aggression into the bodywork. This suits the Evo just fine, as it’s been beefed up in the performance department too. The heart of the matter is the new 2-liter turbo-charged four cylinder that uses an aluminum block for the first time in an Evo, which saves an important 26 lbs. Even with the addition of features like dual variable valve timing and a timing chain. In addition to saving weight, the new engine makes even more power, a total of 305 horsepower. But that’s not all—aluminum also finds its way into the body of the Evo, and less weight and more power necessarily equals better performance. That formula is proven emphatically by the ability of the all-wheel drive Evo to scramble to 60 mph in just 5 seconds, and pull nearly a full lateral G on the skid pad. The overall impression the Evo leaves you with is that it could tackle any corner you can throw at it, and this is an impression born out by the experience behind the wheel.
Engine & Power -NONE
Platform & Handling -Race Brakes -Race Spring and Dampers -Race Front and Rear Anti-roll Bars -Race Chassis Reinforcement and Roll Cage -Race Weight Reduction
Drivers, Privateers and Teams are supported within this event. Teams are formed by no less than two and no more than three drivers. The two top scoring drivers will count towards your teams points.
At the end of the regular series there will be an overall champion crowned. The top 7 drivers from the US and EU Standings will face off with one another for Overall Champion of TURN Masters Series 1.
All participants are required to have the mandatory graphics on their car for this series. To learn more about this and how to receive them, CLICK HERE.
Qualifying rooms will open at 8:00pm EST and BST where all drivers will then receive an invite from their ROOM HOST. Qualifying will take place at 8:15pm EST and BST, where you will have 5 laps to set your time, the fastest will then contribute to form the grid. When the 5th lap is completed, pull over, stop and wait for the host to give instructions as the 6th lap is not a qualifying lap. Any drivers that lag out or leave the session will have their best time used as displayed by the results screen. However, if a qualifying lap wasn't completed a new qualifying session will be started.
Race rooms will open once Qualifying is completed and the times are collected and ordered. Please be patient as this process can take between 10 and 15 minutes to complete, but once finalized, all drivers will receive an invite from a selected room host. If you do not receive an invite within 30 minutes, please get in contact with the Clerk of Course via Party Chat and he will resolve the situation.
The races will begin with a Pace Lap for the rolling gridded start on Lap 2, and will be controlled by the Pole Sitter. The racing grid will be organized with the odd placed drivers on the inside in relation to Turn 1, and the even placed drivers on the outside. He will also control the start of the race. The Pole Sitter will give an evenly timed '3, 2, 1, Go' countdown to indicate the start, which will aim to be at the start/finish line. While starting the race, please be cautious by leaving room between rows.
There is a mandatory pit stop for every race, which must be taken at some point between 10 and 45 minutes. Whenever a driver enters or leaves the pits, they must call this out to the rest of the lobby. You must also keep 2 tires within the painted white lines denoting the edge of the track, to ensure no shortcutting. When exiting the pit lane, you must stay to the side until you have got up to racing speed. Do not feed onto the racing line because this is dangerous.
A restart will only take place if the following happens: - The lobby has been setup wrong - Drivers lag out within their first lap. In the event that 1 player only lags out, he will then start at the back of the grid. If more than one driver lags out, the race will restart as the original qualifying results - Racing collision involving 3 or more cars within the first lap - Large lag related crash within the first lap
Round 1 - Mazda Raceway Laguna Seca
(US) Tuesday July 28th at 8:00pm EST (EU) Wednesday July 29th at 8:00pm BST
Round 2 - Circuit de Catalunya National Circuit
(US) Tuesday August 4th at 8:00pm EST (EU) Wednesday August 5th at 8:00pm BST
Round 3 - Road America Full Circuit
(US) Tuesday August 11th at 8:00pm EST (EU) Wednesday August 12th at 8:00pm BST
Round 4 - Nürburgring Grand Prix Circuit
(US) Tuesday August 18th at 8:00pm EST (EU) Wednesday August 19th at 8:00pm BST
Round 5 - Sebring International Raceway Full Circuit
(US) Tuesday August 25th at 8:00pm EST (EU) Wednesday August 26th at 8:00pm BST
Round 6 - Silverstone Grand Prix Circuit
(US) Tuesday September 1st at 8:00pm EST (EU) Wednesday September 2nd at 8:00pm BST
Championship Round - Mount Panorama Motor Racing Circuit Bathurst
Sunday September 6th at 3:00pm EST / 8:00pm BST
For points, we wanted to take a nice broad point range that could keep 3 full lobbies in the hunt for earning standings relevant points. Beyond the 3rd lobby (Lobby D and below), the points are repeated for each lobby. The thought is that past 45th place, drivers are focusing on consistency, networking, and experience racing. While 1st place in Lobby G would be worth the same as 1st place in Lobby D, the goals are the same, since they are not directly competing for notable standing in the driver or team championship. Participation and consistency count for a lot in organized racing, and that's exactly what we hope this point structure will do. For 1st through 45th placements, there's a limited distribution that follows a point distribution similar to FIA, but is much more broad (45 places rather than 10), and awards the winner 100 points rather than 25.
Work In Progress
LAGOUTS AND QUITS
If you do not finish a race for some reason, you will be classified as a retirement and your finishing position will be determined by the 75% rule, if you retire before 75% race completion, you will receive last placed points overall with the lap you retired on determining your position among other drivers of a similar situation. However, if you retire after 75% race completion, you will receive last placed points for your lobby.
If you cannot connect to your race room, you will receive last placed points for your qualifying room.
CLERK OF COURSE
If you have any questions regarding any aspect of the series, get in contact with the Clerk of Course. He/They are available and will be able to answer your question. PM them on the forum or send them a message on XBL.
TURN events are catered for fun, clean, competitive racing and all skill levels are welcomed to participate but all we ask is that you are committed to the event. This means, if you sign up an event, you should complete it. If you are not committed, then TURN isn't for you. Please remember that communication is vital when participating. Even with cosmetic damage, chances cannot be taken that will risk other drivers. No one's race should ever be ruined by someone else's mistake.
This series is run in accordance to both these series rules and the 2015 Code of Conduct, with any punishable offences relating to on and off track behaviour being brought before the Racing Stewards and the Penalty Rules, so please read through them and understand what is expected of you. If you have any questions about this series, CLICK HERE.