Yo site looks great and Project cars should be good when they patch it.
Patch info.
Fixed Issues
- Issue where cars would garage into closed garages in Zolder - Console TT is now set to 11am to match PC - Re-enabled saving of Community ghosts - Added ABS brake rumble to XB1 triggers - Changed XB1 pad rumble to only update during the per frame tick and not at 600hz - Use absolute acceleration values for blending and updating steering movement to prevent negative direction - XB1 trigger rumble scaled along with FFB rumble. XB1 analogue stick range corrected to use full extent - The driver can no longer be switched in MP races and time trials - Fix for NULL pointer protection when accessing ProximityDetector GUI
Last edited by CQR Takumi on Tue May 12, 2015 9:30 pm, edited 1 time in total.
Yeah, Loving PCars and can't wait for the issues to be sorted. There's going to be some epic racing in some great championships on PCars. Let the fun commence!!
I spent a total of 3-4 hours in 2 days when it released in Australia. Only after the last GT race on TORA did I really start to get a feel for PCARS. Weird right?
I think it could do with a bit of fine tuning in almost every aspect of the game, but it's overall more accomplished than any other title I've played.
Here's to a whole slew of new events hosted by TURN, I'm definitely looking forward to it!